An Audio Portfolio

by Sarah Brown

Ichigo - Flock Simulation


An Actionscript 3 project with collaborator Phil Harnish.  Boids make decisions based on several parameters including alignment, cohesion, and separation.  Infrastructure was made for obstacles, collectables, and dynamic sound generation, but hasn’t yet been fully realized.

The .swf you see is the latest public release of the source code on Github. Click to add boids.